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GADRANNANNA ENTERPRISES

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Awareness Segment One

 

( Microsoft Word Files )

 

CAT

 




Cosmos

 

 Ascension

 

 Transition

 

 

Cosmos: The Integrality of Existence

 

Ascension: Improvements in Conscious Awareness

 

Transition: The Process of Alteration

 

 

 

Cosmos: Consequence

 

Ascension: Perception

 

Transition: Action

 

Cosmos: Manifestation

 

Ascension: Accuracy

 

 

 

Cosmos: Beneficiality

 

Ascension: Potential

 

 

 

Cosmos: Effort

 

Transition: Completion

 

 

 

Cosmos: Complication

 

Ascension: Relevance






OPTIONS FOR LIFE

 

 

 

 

INTRODUCTION [PART ONE]

 

        Something Better

        Something Adequate

        Something Valuable

 

        Some things do not last forever.

 

        Some things do not stay.

 

        People think and have their doubts.

 

 



INTRODUCTION [PART TWO]

 

        Certainty

        Assumption

        Importance

 

        These three things can be and can lead to mistakes.

 

        Sometimes they must be because they are useful.

 

        The truth is real.

 

 

 


DILIGENCE [JOURNEY]

 

        Fate is a straw that does not know its length.

 

        Destiny is when your fate is sealed.

 

        Fate is something you may prefer.

 

        To change your destiny you must compromise.

 

 


 

DILIGENCE [GENERAL]

 

        If you do not wish to be killed then learn.

 

        If you want to question what the writer writes then you must ask them.

 

        To realize why you feel safe may mean you are content for longer.

 

        Fill your cup knowing the value of its contents.

 

 



DILIGENCE [FEELING]

 

        Those who make lives worse are playing with fire.

 

        Fright may provoke violence.

 

        If you stay while you are not wanted people may suffer.

 

        Point your affection at those you want.

 

        Capable people sometimes do what they want.

 

        Being frank may be enough to create unhappiness.

 

 



DILIGENCE [THE PERSON]

 

        Our imperfections are an indication that we must improve.

 

        Follow the important thing therefore you will be yourself.

 

        The wants of others may be more important than you know.

 


 

 

DILIGENCE [THE TEMPLE][PART ONE]

 

        Compromise may lead to contentment.

 

        Drapery should lead to contemplation.

 

        Broken Lives:

 

                The failed plan should be comprehended.

 

                Uncomfortable necessity should accompany optimism.

 

                Vastness must be simply put.

 

        Progress:

 

                Your clothes may lead you forward.

 

                The same thing should be relevant.

 

                Advantage carries responsibility.

 

 



DILIGENCE [THE TEMPLE][PART TWO][FULLNESS]

 

        The filled room requires maximum attention.

 

        Silence is the opportunity for improvement.

 

        The further effort may cause too much to happen.

 

        Finished talk may need time to contemplate.

 

        Vagueness may lead to too much conjecture.

 

        Do not delay your completion.

 

        Laugh may not mean frivolity.

 

 


 

DILIGENCE [THE TEMPLE][PART THREE][FOOD]

 

        Simplicity is adequate.

 

        Elaborateness may generate enthusiasm.

 

        Desire to eat may avoid other wants.

 

        Other wants may stay.

 

 



DILIGENCE [THE TEMPLE][PART FOUR][FEEDING]

 

        Those that are hungry must eat.

 

        Those that are thirsty must drink.

 

        Life requires water and food.

 

        Most people want to stay alive.

 

        None of the wealthy should take more than they need.

 

        Give extra food before becoming stale.

 

 

DILIGENCE [THE TEMPLE][PART FIVE][CLARITY]

 

        The response to colour is not universal.

 

        Cramped conditions are distracting.

 

        The full mind has heard enough.

 

        Choose words which will be understood.

 

        Deliver the truth with confidence.

 

        Visitors may disrupt the calm.

 

 

 

 

 

DILIGENCE [THE TEMPLE][PART SIX][THE DARK]

 

        Those that look at the colour will realize more.

 

        You may need time to know what is there.

 

        Know your goal.

 

 



DILIGENCE [PERFECT]

 

        The perfect thing is perhaps tolerable.

 

        The flood of happiness may make what follows simple.

 

        The list may contain unrealistic demands.

 

        The gift which is greeted with a smile may reveal the truth.

 

        The fetch could maintain.

 

        Tell the mistake.

 

        Visit the place and the person.

 

        Zero may replace annoyance.

 

        Kit needs to be there.

 

        Distraction fixes nothing.

 

 



DILIGENCE [CERTAINTY]

 

        The fall will take you down.

 

        The end is not the beginning.

 

        Find the fault when you need to.

 

        Other people are not you.

 

 

 

 


CONTINUATION

 

 

 

 

 

INTRODUCTION

 

The Temple may be seen.

 

The Temple should have one rule at the least.

 

Life With No Temple:

 

        Ask yourself what you need around you.

 

Look warmly and decide.

 

Keep making progress.

 

Life As The Temple:

 

  Foundation is not enough.

 

Remember value.

 

Be with every thing you know.

 


 

VALUE [PART ONE]

 

The fragile thought deserves the difficult explanation.

 

You may not remember.

 

Travel may remind.

 

Make records with importance.

 

The First Idea May Not Be The Best:

 

    Some opinions are valid.

 

Some views are appropriate.

 

Time may produce ideas.

 

Desire to make progress.

 




VALUE [PART TWO]

 

To grasp each nettle is to gamble with the future.

 

Learn what is undesirable.

 

Do not want to repeat mistakes.

 

The mistake may live with you.

 

The Possible May Look Unlikely:

 

Tell yourself the truth.

 

Your mind may alter.

 

The problem may vanish.

 

Deeds can make you sad.

 

 

 

 

VALUE [PART THREE]

 

Too much enthusiasm may make for fiction.

 

The untruth can lead to disaster.

 

You may not know what you can do.

 

Your desire may make you act too soon.

 

Fantasy May Become Fact:

 

Someone may believe you.

 

You may believe yourself.

 

Confidence can improve.

 

Thought may create ideas.

 

Results may displease you.

 




VALUE [PART FOUR]

 

The unusual opportunity may live once.

 

Gifts should be beneficial.

 

Land may deteriorate.

 

Food may be sufficient.

 

Keep The Times When You Are Happy:

 

Do not attempt to destroy memories completely.


You are capable of knowing how to stop.

 

 Other people may not return.

 

  Realize the value of a happy visitor.

 

 

 


IMPORTANCE [PART ONE]

 

That great value which is not uttered leaves a lie.

 

Temporary may not mean less significant.

 

The Attempt To Achieve Can Include:

 

Enough time contains the whole thing.

 

Complaints should not mask your reality.

 

       Frivolity may be as sharp as the unexpected news.




 

IMPORTANCE [PART TWO]

 

        Tell yourself the detail of what you are.

 

        Every thing you do is a gift.

 

        The time after the mistake is full of luck.

 

        Explain what you want if you are unable to live with non-existence.

 

        Your desires may have been realized and buried.

 


 

IMPORTANCE [PART THREE]

 

        The Controller May Not Listen:

 

Hear relevant to the task.

 

Do not tolerate too much.

 

Tell the deed sufficiently.

 

Vote with everyone in mind.

 

Not enough progress disrupts.

 

The New Idea:

 

The same thing may move less.

 

The refusal to begin should be fruitful.

 

More may replace what you want.

 

 



 

BEING OBSERVANT

 

 

 

 

 

DESIRE [PART ONE]

 

You may not want the result.

 

Some desires are temporary.

 

Keep remembering the important things.

 

Other people may not agree.

 

Find the route.

 

 



DESIRE [PART TWO]

 

Success is optional.

 

Some time will be needed.

 

The finish may not be the end.

 

Lists should be necessary.

 

Learn the truth.

 


 

 


DESIRE [PART THREE]

 




Other People:

 

They may answer a question.

 

The question may be told.

 

They may give you opportunity.

 

They might not want you to succeed.

 

The friend may make you stronger.

 

You may need a different idea.

 




Places:

 

Go where you can enjoy the time.

 

The thing you said may be remembered.

 

The thing you do not say may be very important.

 

You may need to be comprehended.

 

The view may lead the person.

 

The place may not be the same.

 

The person may be different.

 


 

Conversation:

 

A conversation begins.

 

Conversations include a response.

 

Each conversation should be finished.

 

Often said words may lead to discomfort.

 

The wrong distance can disrupt.

 

Attempt to find agreement.

 

Do not pretend to agree.

 

 



Enjoyment:

 

Humour can be a powerful influence.

 

Your joke might not amuse.

 

An unamusing joke may destroy something.

 

Knowledge of affection may be enough.

 

The effort to please can be measured.

 

The amount can be judged according to preference.

 

Each person sees their own value.

 

The value of dislike may be remembered.

 


 

Being Wrong:

 

You may not be told the reason.

 

The done wrong may continue to produce negativity.

 

The reason to be negative may not be recalled.

 

Being wrong once may mean the idea has no future.

 

You can attach too much importance.

 

You may want to be wrong too many times.

 

Tolerance might not be preferred.

 


 


DESIRE [PART FOUR]

 

Sadness:

 

The time of sadness should be productive.

 

Be happy while you are sad.

 

Do not believe every thing.

 

Time does not replace.

 

Too much sadness may make life worse.

 

Want improvement.

 

 

Success:

 

You may deprive yourself.

 

You may not see the opportunity.

 

The thing of value may bring achievement.

 

One success may not be enough.

 

Success could become monotonous.

 


 


DESIRE [PART FIVE]

 

Effort

Value

 

 Yes

No

 

Before

 

 

Gift

Less

More

 

 

Finished

 

Begun

 

Measured

 

Learned

 

 


 

AMOUNT

 

        The distance may weaken desire.

 

        Success may not improve.

 

        Luck is not reliable.

 

        Make sure the amount is wanted.

 

        Sufficient value may not be seen.

 

        The risk may be too much.

 

 



LISTEN

 

If you do not hear you can not listen.

 

You may be told the truth.

 

If you do not believe the truth your life will not be real.

 

If you do not comprehend you will not know.

 

Sufficient time is necessary.

 

Their dictionary can be different.

 

Make sure you can be aware.

 





WITH YOURSELF

 

 

 

 

 

THE COMPUTER

 

You can search your mind.

 

You can observe fiction.

 

The brain lives in various places:

 

Your mind can make your body do many things.

 

You should not regard every thing within the brain as self.

 

The brain is capable of running programs.

 

The brain is capable of performing procedures.

 


 

THE LIBRARY

 

You can measure certainty.

 

The amount of certainty can alter.

 

You can measure importances.

 

Circumstance can lead to a different view of more important.

 

Information can be in various places.

 

A memory can be more difficult to recall.

 

The act of remembering is not reliable.

 

Facts may become not true.

 

Brain function can evolve.

 

Items can disappear.

 

 



THE SELF

 

The main self is the most obvious part of your mind.

 

Realize the possibilities.

 

The self can create.

 

A person is what they become.

 

Do not confuse the self with memories of others.

 

Wondering is best combined with the effort to realize the     truth.

 

Some bests are better than others.

 

You may choose to alter.

  

 


 

ACCOMPANIED

 

 

 

 

 

JOCULARITY

 

The repeated joke will have less value.

 

Those that do not comprehend may be less happy.

 

Too many jokes will lead to less conversation.

 

The audience may want more.

 

Your humour could lead to someone leaving the area.

 

Your humour could mean that you are not wanted.


 


 

EDUCATION

 

Those who do not listen will not learn.

 

Those who learn may teach others.

 

The lesson should be appropriate.

 

Teaching should lead to progress.

 

Do not use too much time.

 

Finished learning is preferable.

 

The teacher should decide to be.

 

Those taught not enough will not enjoy the lesson.

 

 

 

 

TEMPERATURE

 

        Too much cold will lead to less.

 

        Music can change your view.

 

        When you are warm enough you can be more content.

 

        The clothes you wear should maintain ability.

 

        Do not touch the thing that burns.

 

        Both heat and cold can burn you.

 

        A different temperature may be adequate.

 

        Every life gives some warmth.

 

 



ADDICTION

 

        The activity you know of could lead you to decide.

 

        Some things can kill with no difficulty.

 

        Damage may be difficult to predict.

 

        Your view of damage may alter.

 

        You might not be aware of the addiction.

 

        Addiction weakens the ability to choose.

 

 

 

 

HARMONY

 

 

 

 

 

THE DICTIONARY

 

        Every brain contains words.

 

        Some words are the result of experience.

 

        A word may be more than one.

 

        Sound may invoke meaning.

 

        Sound may be disliked.

 

        You can say words with no sound.

 

        What you say may make no sense.

 

        You can say things while not moving your body.

 

        The things you say may not be realized.

 

        To know what you have said may be enough.

 




THE LADDER

 

        Not every ladder is yours to climb.

 

        Each rung is done.

 

        You may climb to reach the undesirable.

 

        The rung may be less valuable.

 

        The rung may be destroyed.

 

        A person can own a ladder.

 

        Do not assume you should aim for the top.

 

        Completion may be impossible.

 

        Some ladders are made to match what you reveal.

 

        You might not estimate the consequence.

 


 

MEMORIES

 

        Your view might become different.

 

        Remind yourself that facts may become not true.

 

        Recall is deliberate.

 

        To remember is to gain a pertinent collection of event.

 

        Remembering can happen when there is no desire.

 

        Recall involves a search and can lead to remember.

 

        Remembering is not deliberate.

 

        A memory might appear as some thing that was not.

 

        A memory might be some thing that was not.

 

 



NOW

 

        What response do you not want?

 

        Be aware of hazard.

 

        Do not please other people while pretending.

 

        You may please with no attempt.

 

        Fiction may result in no damage.

 

        Harmful behaviour might provoke fakery.

 

        The action of the desperate needs to be the real solution.

 

        The faked word can result in justice.

 

        The things you provide should be beneficial.

 

 

 

 

DURING

 

        You should use some time to improve.

 

        The world contains whiles.

 

        Some whiles are shared.

 

        The most productive whiles produce contentment.

 

        How long are your whiles?

 

        Some:

 

                You need to learn less than too much.

 

                No thing that is wanted may provoke argument.

 

                The not wanted could be necessary.

 

                The view of necessary should be true.

 

                Make sure more than one thing happens.

 

                The different should be tolerable.

 

 

FOLLOW

 

        The other experience might not achieve enough.

 

        Do not assume there will be no difficulty.

 

        The lake of contentment can become unsuccessful.

 

        Productive

        Pleasant

        Personality

        Life

 

( Microsoft Word Files )